Trade Zone

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In DayZ Borealis there are special zones - trade zones. Each such trade zone is dedicated to a specific faction Humanity System. In these zones you can find various traders. Also, these zones are protected by turrets.

Hero's Trade Zone

Hero's Zone on the map
Top of Hero's Zone
Basement of Hero's Trade Zone

Hero's trade zone is located in the Collective farm of the city Pavlovo. In order to get to the main part of the trade zone, you'll have to use one of the elevators that lead to the basement, where you can find traders. Hero's trade zone is protected by defensive turrets, both in the basement and upstairs.

Bandit's Trade Zone

Bandit's Trade Zone on the map
Bandit's Trade Zone

Bandit's Trade Zone is located between cities Berezino and Svetloyarsk. The zone itself is a ship, inside which, on the 1st floor of the ship's cabin, you can find traders. Also inside and outside the ship you can find defensive turrets.

Traders

Trade Interface

On every trading zone you can find traders. Each trader specializes in a specific category, such as weapons or drugs. At the moment, each trade zone has 4 traders: gunsmith, medic, cook and ragman.

Each trader has its own level. By increasing the trader level, the player is able to purchase better equipment, pays less for that equipment, and also gets more for selling equipment. Trader level depends on the player's faction level and the turnover amount with a specific trader (sales and purchases amount).

The trader's assortment is dynamic. Each trader has a certain number of items that he sells. What the trader sells is these are the items that other players have sold to this trader.

Traders also sell Consumables, items that can be easily found in large quantities. These items have no quantity, they are infinite. Also traders do not buy these items.

Hero's Trade Zone Traders

Trader name
Gunsmith
Ragman
Cook
Medic

Bandit's Trade Zone Traders

Trader name
Gunsmith
Ragman
Cook
Medic

Turrets

All trade zones in DayZ Borealis are protected by turrets. Turrets recognize friendly players, for example if the turret is in the bandit's trade zone, then the turret will kill everyone except bandit players.