Version 1.1

From DayZ Borealis Wiki
Revision as of 20:50, 18 May 2023 by Lowner (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Update 1.1

Major changes

Building

  • Added new types of fences
  • Added 6 buildings (3 hero and 3 bandit)
  • Added new building materials: Bricks, Concrete, Glass
  • Added new types of locks: 6-digit combination lock, Key lock, Electronic combination lock

Sleep System

  • The sleep system has been updated to version 3.2. At the moment this is the most stable version and we hope that it will last the whole wipe without any critical errors

Humanity System

  • Humanity system has been updated to version 2.0

Trade Zones

  • Merchants now sell Consumables. These are goods that can be easily found in large quantities. Also merchants no longer buy these items

Transport

  • Added UAZ-469 and UAZ-31514
  • Wrecks of Humvee have been replaced with wrecks of the new UAZ

Other changes

Building

  • Restriction on building in cities
  • Vanilla building now uses scrap metal instead of vanilla metal sheets

Banking

  • Changed the texture and UI of the ATM

Transport

  • Updated textures of glass transport
  • Transport settings rebalance

Humanity System

  • Changed wrist watch texture and UI
  • Now you will get karma for killing with grenades and vehicles
  • Now you will be awarded karma depending on the faction of the player with whom you interact
  • Added new actions for which you can gain/lose karma
  • Karma is again charged for sleeping players

Trade Zones

  • Changed trade UI
  • Weapon's Traders have been merged. Previously, the Hero's Weapon Trader sold/buyed only NATO weapons, and the Bandit's Weapon Trader sold/buyed Warsaw Pact weapons
  • Price rebalancing
  • Changed the textures of the basement of Hero's trade zone

Fixed

Sleep System

  • Weapons no longer disappear when exiting the game or kick, but fall to the ground
  • Fixed localization of the notification about exiting the game with an item in hand
  • Fixed bugs that could occur when the server crashed related to player spawn

Humanity System

  • Fixed a bug when a new player was not assigned the base value of karma

Transport

  • Reinforced door crafting has been fixed and no longer causes critical errors
  • Destroyed wheels no longer cause critical errors
  • Changed the amount of health for all types of wheels
  • Fixed battery display bugs in UI

Trade Zones

  • Fixed localization of notification about loaded cartridges in weapons


Other changes and fixes we didn't write about :)