Base Building

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In DayZ Borealis, in addition to the usual vanilla buildings, there are new buildings that player can build. These buildings are divided by Humanity System Factions and consist of several levels to build which the player must have a certain humanity system faction level.

As of Version 1.1 there are 3 levels of buildings for each faction (except Survivors). Each building will require different resources, for example, level 1 buildings will only need nails, planks and scrap metal, and level 3 buildings: stones, concrete, bricks, glass and etc.

In DayZ Borealis, construction is disabled in and around cities/towns/villages.

Hero's Houses

Hero's Home Level 1

Level 1 Hero's House

Construction tools: Shovel, Hammer

Demolition tools: Axe, Crowbar

Upgrades: Camo Net, Barbed Wire

Construction material table
Building Part Name Nails Planks Scrap metal
Frame 40 pcs. 20 pcs. -
Roof 20 pcs. - 6 pcs.
Floor 15 pcs. 8 pcs. -
Front Wall 25 pcs. 10 pcs. -
Right Wall 25 pcs. 10 pcs. -
Back Wall 25 pcs. 10 pcs. -
Left Wall 25 pcs. 10 pcs. -
Level One Door 20 pcs. 6 pcs. -
Level Two Door 30 pcs. 6 pcs. 4 pcs.
Total (min/max) 195/205 pcs. 74 pcs. 6/10 pcs.

Hero's House Level 2

Level 2 Hero's House

Construction tools: Shovel, Hammer

Demolition tools: Axe, Crowbar

Upgrades: Camo Net, Barbed Wire

Construction material table
Building Part Name Nails Planks Scrap metal
Frame 50 pcs. 25 pcs. -
Roof 25 pcs. - 8 pcs.
Floor 20 pcs. 10 pcs. -
Front Wall 25 pcs. 5 pcs. 10 pcs.
Right Wall 25 pcs. 5 pcs. 10 pcs.
Back Wall 25 pcs. 5 pcs. 10 pcs.
Left Wall 25 pcs. 5 pcs. 10 pcs.
Window 15 pcs. 5 pcs. -
Level One Door 20 pcs. - 6 pcs.
Level Two Door 35 pcs. 6 pcs. 6 pcs.
Total (min/max) 230/245 pcs. 60/66 pcs. 54 pcs.

Hero's Home Level 3

Level 3 Hero's House

Construction tools: Shovel, Hammer

Demolition tools: Sledgehammer, Axe, Crowbar

Upgrades: No

Construction materials table
Building Part Name Nails Planks Scrap metal Stones Bricks Cement Glass
Floor/Foundation - - - 30 pcs. - 50 pcs. -
Roof - - 20 pcs. - - 15 pcs. -
Front Wall - - - 15 pcs. 30 pcs. 35 pcs. -
Right Wall - - - - 35 pcs. 40 pcs. -
Back Wall - - - 15 pcs. 30 pcs. 35 pcs. -
Left Wall - - - - 35 pcs. 40 pcs. -
Middle Wall - - - 20 pcs. 35 pcs. 40 pcs. -
Window (x2) 10 pcs. 10 pcs. 10 pcs. - - - 4 pcs.
Level One Door (x2) - - 10 pcs. - - 15 pcs. -
Level Two Door (x2) 10 pcs. - 15 pcs. - - 15 pcs. -
Total (min/max) 20/40 pcs. 20 pcs. 60/70 pcs. 80 pcs. 165 pcs. 270 pcs. 8 pcs.

Bandit's Houses

Bandit's House Level 1

Level 1 Bandit's House

Construction tools: Shovel, Hammer

Demolition tools: Axe, Crowbar

Upgrades: Camo Net, Barbed Wire

Construction material table
Building Part Name Nails Planks Scrap metal
Frame 40 pcs. 20 pcs. -
Roof 20 pcs. - 6 pcs.
Floor 15 pcs. 8 pcs. -
Front Wall 25 pcs. 10 pcs. -
Right Wall 25 pcs. 10 pcs. -
Back Wall 25 pcs. 10 pcs. -
Left Wall 25 pcs. 10 pcs. -
Level One Door 20 pcs. 6 pcs. -
Level Two Door 30 pcs. 6 pcs. 4 pcs.
Total (min/max) 195/205 pcs. 74 pcs. 6/10 pcs.

Bandit's House Level 2

Level 2 Bandit's House

Construction tools: Shovel, Hammer

Demolition tools: Axe, Crowbar

Upgrades: Camo Net, Barbed Wire

Construction material table
Building Part Name Nails Planks Scrap metal
Frame 50 pcs. 25 pcs. -
Floor 20 pcs. 10 pcs. -
Front Wall 20 pcs. 5 pcs. 5 pcs.
Right Wall 35 pcs. 5 pcs. 15 pcs.
Back Wall 20 pcs. 5 pcs. 5 pcs.
Left Wall 35 pcs. 5 pcs. 15 pcs.
Window (x2) 15 pcs. 5 pcs. -
Level One Door 20 pcs. - 6 pcs.
Level Two Door 35 pcs. 6 pcs. 6 pcs.
Total (min/max) 230/245 pcs. 65/71 pcs. 46 pcs.

Bandit's House Level 3

Level 3 Bandit's House

Construction tools: Shovel, Hammer

Demolition tools: Sledgehammer, Axe, Crowbar

Upgrades: No

Construction materials table
Building Part Name Nails Planks Scrap metal Stones Bricks Cement Glass
Floor/Foundation - - - 30 pcs. - 50 pcs. -
Roof - - 25 pcs. - - 15 pcs. -
Front Wall - - - 15 pcs. 25 pcs. 30 pcs. -
Right Wall - - - - 25 pcs. 30 pcs. -
Back Wall - - - 15 pcs. 25 pcs. 30 pcs. -
Left Wall - - - - 25 pcs. 30 pcs. -
Middle Wall - - - 15 pcs. 25 pcs. 30 pcs. -
Window (x2) 10 pcs. 10 pcs. 10 pcs. - - - 4 pcs.
Level One Door (x2) - - 10 pcs. - - 15 pcs. -
Level Two Door (x2) 10 pcs. - 15 pcs. - - 15 pcs. -
Total (min/max) 20/40 pcs. 20 pcs. 65/75 pcs. 75 pcs. 125 pcs. 245 pcs. 8 pcs.

Damage table

Building Part Name Hero's House Level 1 Hero's House Level 2 Hero's House Level 3 Bandit's House Level 1 Bandit's House Level 2 Bandit's House Level 3
Front Wall 65000 81000 101000 65000 81000 101000
Right Wall 65000 81000 101000 65000 81000 101000
Back Wall 65000 81000 101000 65000 81000 101000
Left Wall 65000 81000 101000 65000 81000 101000
Middle Wall - - 101000 - - 101000
Roof 74000 81000 101000 74000 - 101000
Floor 18000 18000 - 18000 18000 -
Window - 81000 101000 - 81000 101000
Door Level 1 65000 81000 101000 65000 81000 101000
Door Level 2 74000 92000 115000 74000 92000 115000

(Not all parts of buildings can be "raided". Parts such as the foundation and frame - do not take damage and can only be demolished from the inside)

Locks

6-Dial Combination Lock
Key Lock
Key
Electronic Code Lock

DayZ Borealis also adds several new types of locks.

6-Dial Combination Lock

6-Dial Combination Lock is a continuation of Vanilla Combination Locks with the only difference being that this 6-Dial Combination Lock is almost impossible to pick at random.

Key Lock

Key Lock is a new kind of lock for level 1-2 buildings. It consists of two parts: the lock itself and the key.

The lock opens and closes with a key. For a key to fit a specific lock, the lock must be open and then you will have an action to combine them. The number of keys that can be combined with a lock is unlimited.

Key Lock can also be used on the vanilla gate.

Electronic Code Lock

Electronic Code Lock is a new kind of lock for level 3 buildings. The Electronic Code Lock can have a combination of 1 to 6 digits.

Each Electronic Code Lock has an owner after installation. Any other player can try to enter the password. If the password is correct - the player will be added to the lock's memory and he will no longer have to enter the password, if the password is not correct - after 5 incorrect attempts the player will lose up to 25% health and he will be electrocuted - the player will lose consciousness for an extended amount of time.

To remove Electronic Code Lock, you need to use a screwdriver. Only lock's owner can remove it.

Electronic Code Lock can be used only on level 3 buildings.